FINAL FANTASY RESONANCE has 26 Visions split into 16 Legacy Heroes covering the mainline Final Fantasy series and 10 FFBE / story-side characters. Each Vision levels from 1 to 30 with a stepped XP cost, awakens through three Magicite stages, and grants a Resonance finisher used in the Extra Phase's SELECT RESONANCE wheel.

Full list of Visions (26 total)

Visions are crystallised essences of classic Final Fantasy heroes and FFBE story characters, obtained from Sanctums of Light scattered across the world of Paladia. Each character equips exactly one Vision at a time and gains its Primary Passive plus any unlocked Secondaries. The full roster has 26 Visions.

16 Legacy Heroes — one for each mainline Final Fantasy

  • FFI — Warrior of Light
  • FFII — Firion
  • FFIII — Onion Knight
  • FFIV — Cecil
  • FFV — Bartz
  • FFVI — Terra
  • FFVII — Cloud
  • FFVIII — Squall
  • FFIX — Zidane
  • FFX — Tidus
  • FFXI — Shantotto
  • FFXII — Vaan
  • FFXIII — Lightning
  • FFXIV — Y'shtola
  • FFXV — Noctis
  • FFXVI — Clive

10 FFBE / story-side Visions

Charlotte, Rhea, Tronn, Amelia, Camille, Wilhelm, Aileen, Victoria, Ayaka, and one unrevealed Vision.

Tier list priorities

PriorityVisionWhy it ranks here

Founder

Tronn, Terra

Magic damage scaling + MP regen — best stagger painters

Founder

Y'shtola, Rhea

Healing Power scaling keeps the four-slot party alive

High

Cloud, Clive

Physical Damage scaling + Stun on crit — finishers after Sweeping Stagger

High

Warrior of Light, Charlotte

Defense scaling + Provoke on hit — Defender-role tanks

Mid

Cecil, Firion, Lightning, Bartz

Element coverage for sweep stagger across chapters

Mid

Shantotto, Vaan, Onion Knight

Niche element / role coverage

Flex

Tidus, Zidane, Squall, Noctis

Strong but require specific builds

Best Vision for every character

CharacterRoleElementRecommended VisionPublic tier (Lv 100)

Rain

Sentinel

Fire

Warrior of Light

S — 144 (Camille-class tank benchmark)

Lasswell

Breaker

Ice

Cloud

SS — Spellblade finisher

Fina

Medic

Light + Healing

Y'shtola

S — 151 (Charlotte)

Lid

Commando

Earth

Tronn

S — magic scaling pairs with her Hammer kit

Nichol

Synergist

Water

Terra

S — 149 (Ayaka-class magic buffer)

Archwitch Fina

Saboteur

Dark

Shantotto

A — niche Dark + caster pairing

Jake

Commando

Wind

Lightning

A — physical burst + crit gating

Sakura

Commando

Multi-element

Rhea

S — 159 (Victoria-tier magic scaling)

Four-slot elemental coverage overlay

SlotRoleElementVision

Slot 1 — Tank

Sentinel

Fire

Warrior of Light

Slot 2 — Breaker

Breaker

Ice

Cloud

Slot 3 — Healer

Medic

Light

Y'shtola

Slot 4 — Caster

Synergist

Water

Terra

Confirmed locations (Sanctums of Light)

Only a handful of Sanctum locations have been published so far. Most Sanctums will be revealed with the October 22, 2026 full launch.

  • Warrior of Light — north of Village Kol.
  • Cloud — west of Village Kol, or north of Siren's Tower.
  • Terra — southwest of Town of Felicitas.
  • Tronn and Rhea — inside the Cave at Rain's house in Town of Mitra.

Visions upgrade — XP costs and caps

Level reachedXP cost to next level

1 → 5

100

5 → 10

250

10 → 15

500

15 → 20

1,000

20 → 25

2,000

25 → 30

4,000

Vision sources

Vision Shards drop from random enemies; Crystallise Crystals come from elite monsters and shrines. The Resonance Boost consumable increases Vision XP by 50% for 30 minutes and is worth burning during a 25→30 push.

Mastery Rank and Magicite Awakening progression

Vision Mastery Points (MRP) raise a Vision's Mastery Rank (MR) from 1 to 9, unlocking abilities and bonus AP. Magicite in three sizes awakens each Vision in three stages; each stage adds a passive slot and a stat bump. The in-Vision ability retention rule means passives from a previously equipped Vision do not carry over when you swap Crysts — save five custom loadouts per character so you can rotate roles without rebuilding.

Cloud's Physical Damage scales from +8% to +20% with a 15% Stun on crit secondary at Lv 15; Y'shtola's Healing Power scales from +10% to +25% with Water damage +15% at Lv 12; Warrior of Light's Defense scales from +5% to +15% with Provoke on hit at Lv 18; Terra's Magic Damage scales from +8% to +20% with MP regen +2/turn at Lv 15.

Public tier-list ranks (ffresonance.wiki, thegameswiki) rate the top end at SS — Victoria (159), Ayaka (149), Charlotte (151) — with Camille trailing at 144 as the S-tier floor. Demo players pushed Vision Mastery Rank 5 before the October 22, 2026 launch; endgame Mastery Rank demands disciplined Vision switching.

Crystal questions at each Sanctum

At every Sanctum of Light the crystal asks a near-light question; answering yes reveals the Vision Cryst. The exact prompts are covered in the crystal questions and answers page.

FAQ

How many Visions are there in total?

There are 26 Visions in total: 16 Legacy Heroes covering the mainline series and 10 FFBE / story-side Visions.