FINAL FANTASY RESONANCE has 26 Visions split into 16 Legacy Heroes covering the mainline Final Fantasy series and 10 FFBE / story-side characters. Each Vision levels from 1 to 30 with a stepped XP cost, awakens through three Magicite stages, and grants a Resonance finisher used in the Extra Phase's SELECT RESONANCE wheel.
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Full list of Visions (26 total)
Visions are crystallised essences of classic Final Fantasy heroes and FFBE story characters, obtained from Sanctums of Light scattered across the world of Paladia. Each character equips exactly one Vision at a time and gains its Primary Passive plus any unlocked Secondaries. The full roster has 26 Visions.
16 Legacy Heroes — one for each mainline Final Fantasy
- FFI — Warrior of Light
- FFII — Firion
- FFIII — Onion Knight
- FFIV — Cecil
- FFV — Bartz
- FFVI — Terra
- FFVII — Cloud
- FFVIII — Squall
- FFIX — Zidane
- FFX — Tidus
- FFXI — Shantotto
- FFXII — Vaan
- FFXIII — Lightning
- FFXIV — Y'shtola
- FFXV — Noctis
- FFXVI — Clive
10 FFBE / story-side Visions
Charlotte, Rhea, Tronn, Amelia, Camille, Wilhelm, Aileen, Victoria, Ayaka, and one unrevealed Vision.
Tier list priorities
| Priority | Vision | Why it ranks here |
|---|---|---|
Founder | Tronn, Terra | Magic damage scaling + MP regen — best stagger painters |
Founder | Y'shtola, Rhea | Healing Power scaling keeps the four-slot party alive |
High | Cloud, Clive | Physical Damage scaling + Stun on crit — finishers after Sweeping Stagger |
High | Warrior of Light, Charlotte | Defense scaling + Provoke on hit — Defender-role tanks |
Mid | Cecil, Firion, Lightning, Bartz | Element coverage for sweep stagger across chapters |
Mid | Shantotto, Vaan, Onion Knight | Niche element / role coverage |
Flex | Tidus, Zidane, Squall, Noctis | Strong but require specific builds |
Best Vision for every character
| Character | Role | Element | Recommended Vision | Public tier (Lv 100) |
|---|---|---|---|---|
Rain | Sentinel | Fire | Warrior of Light | S — 144 (Camille-class tank benchmark) |
Lasswell | Breaker | Ice | Cloud | SS — Spellblade finisher |
Fina | Medic | Light + Healing | Y'shtola | S — 151 (Charlotte) |
Lid | Commando | Earth | Tronn | S — magic scaling pairs with her Hammer kit |
Nichol | Synergist | Water | Terra | S — 149 (Ayaka-class magic buffer) |
Archwitch Fina | Saboteur | Dark | Shantotto | A — niche Dark + caster pairing |
Jake | Commando | Wind | Lightning | A — physical burst + crit gating |
Sakura | Commando | Multi-element | Rhea | S — 159 (Victoria-tier magic scaling) |
Four-slot elemental coverage overlay
| Slot | Role | Element | Vision |
|---|---|---|---|
Slot 1 — Tank | Sentinel | Fire | Warrior of Light |
Slot 2 — Breaker | Breaker | Ice | Cloud |
Slot 3 — Healer | Medic | Light | Y'shtola |
Slot 4 — Caster | Synergist | Water | Terra |
Confirmed locations (Sanctums of Light)
Only a handful of Sanctum locations have been published so far. Most Sanctums will be revealed with the October 22, 2026 full launch.
- Warrior of Light — north of Village Kol.
- Cloud — west of Village Kol, or north of Siren's Tower.
- Terra — southwest of Town of Felicitas.
- Tronn and Rhea — inside the Cave at Rain's house in Town of Mitra.
Visions upgrade — XP costs and caps
| Level reached | XP cost to next level |
|---|---|
1 → 5 | 100 |
5 → 10 | 250 |
10 → 15 | 500 |
15 → 20 | 1,000 |
20 → 25 | 2,000 |
25 → 30 | 4,000 |
Vision sources
Vision Shards drop from random enemies; Crystallise Crystals come from elite monsters and shrines. The Resonance Boost consumable increases Vision XP by 50% for 30 minutes and is worth burning during a 25→30 push.
Mastery Rank and Magicite Awakening progression
Vision Mastery Points (MRP) raise a Vision's Mastery Rank (MR) from 1 to 9, unlocking abilities and bonus AP. Magicite in three sizes awakens each Vision in three stages; each stage adds a passive slot and a stat bump. The in-Vision ability retention rule means passives from a previously equipped Vision do not carry over when you swap Crysts — save five custom loadouts per character so you can rotate roles without rebuilding.
Cloud's Physical Damage scales from +8% to +20% with a 15% Stun on crit secondary at Lv 15; Y'shtola's Healing Power scales from +10% to +25% with Water damage +15% at Lv 12; Warrior of Light's Defense scales from +5% to +15% with Provoke on hit at Lv 18; Terra's Magic Damage scales from +8% to +20% with MP regen +2/turn at Lv 15.
Public tier-list ranks (ffresonance.wiki, thegameswiki) rate the top end at SS — Victoria (159), Ayaka (149), Charlotte (151) — with Camille trailing at 144 as the S-tier floor. Demo players pushed Vision Mastery Rank 5 before the October 22, 2026 launch; endgame Mastery Rank demands disciplined Vision switching.
Crystal questions at each Sanctum
At every Sanctum of Light the crystal asks a near-light question; answering yes reveals the Vision Cryst. The exact prompts are covered in the crystal questions and answers page.
FAQ
How many Visions are there in total?
There are 26 Visions in total: 16 Legacy Heroes covering the mainline series and 10 FFBE / story-side Visions.
